DEAD GUILD





Overview

Dead Guild was created in Unity 2020.3.20f1
Singleplayer First Person Shooter.

Overview

Assets Used:

Standard Starter assets from Unity

Low Poly Synty Western Pack for the scene.

Low Poly Synty Dungeon Pack for the enemies.

RPG Character Mecanim Animation Pack for the enemy animations.



Gameplay

Design:

  • Swap weapons.
  • Pickups (ammo of 3 different types) and flashlight batteries)
  • Enemies which attacks the player and has a chase range check, also gets provoked when shot.
  • Flashlight which loses light over time.
  • Scene & UI Canvas setup.
  • Visual Effects from weapon being fired.


Mechanics in the game:

  • Survive and kill any enemies in your way.
  • Pick up ammo & batteries to help you in your survival against the roaming enemies.