GUILD HALL TACTICS



Overview

Guild Hall Tactics was created in Unity 2022
3D Turn Based Strategy - X-Com Type Game.


Assets Used:

The PolygonPrototype pack from Synty studios.



Gameplay

Design:

  • EnemyAI.
  • Do Actions and customize the actions.
  • Turn based system to not allow input while busy with an action.
  • Destructable objects.
  • Pathfinding.
  • Grid System.
  • Animation Curves.
  • Animations and Camera movements on certain events.
  • Area of effect actions.


Mechanics in the game:

  • Kill enemies.
  • Reach the goal by interacting on the objects in the world.
  • Survive.