GUILD HALL TACTICS
Overview
Guild Hall Tactics was created in Unity 2022
3D Turn Based Strategy - X-Com Type Game.
Assets Used:
The PolygonPrototype pack from Synty studios.
Gameplay
Design:
- EnemyAI.
- Do Actions and customize the actions.
- Turn based system to not allow input while busy with an action.
- Destructable objects.
- Pathfinding.
- Grid System.
- Animation Curves.
- Animations and Camera movements on certain events.
- Area of effect actions.
Mechanics in the game:
- Kill enemies.
- Reach the goal by interacting on the objects in the world.
- Survive.